This stone became much more realistic using the usual bump/gloss/specular tools and provided an effective castle wall.
In addition to the stone texture I used the move and extrude tools on certain edges and polygons to give a more bumpy look.
I have also modelled a ladder which lies behind the castle wall to give a sense of size in relation to a person.
I had a little bit of trouble rendering certain parts of the castle with the material as the wall contains bevelled parts which seems to distort the stone image. I tried used UVW mapping with the Gizmo tool and it helped.
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