The next step was to create a bouncing ball.
To do this I used the same techniques as I did when animating the ball but I used the curve editor to create a more realistic bounce as at first it looked just like a hovering ball.
I used the preset curve editor of "fast" to make the ball have a quick takeoff and fall.
I used the loop cycle tool to make my animation loop until the end of the frames. This is much easier than having to manually copy each keyframe.
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